
Trinkets friend
Obstergo NEM3SIS.
212
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Posted - 2011.10.11 13:21:00 -
[1] - Quote
Mara Rinn wrote:
If Carriers are intended to be logistics ships, why are they called "carriers"? They have fighters, not just drones. Please reassess your assumptions.
I'd like to see fighters have their signature resolution bumped a little, so that fighters will be ineffective against cruisers. Rather than bumping them from 125m to 400m, a bump up to 200m should be enough: remember that fighters are also moving, which impacts on their chance to hit in the first place as opposed to Sentry drones for example, which have a resolution of 400m but are stationary.
The next step up from cruisers is battlecruisers, with sig radiuses between 240-280m (not including sig bloom from shield extender modules, shield extender rigs, T2 ammo etc). If you pack shield extenders onto a battlecruiser, expect to get smacked about by fighters. That's a consequence of a decision that you made.
If you're flying a carrier and want to get rid of those pesky HICs and EWAR cruisers, bring a support fleet.
-snip-
There's a lot of talk of nerfing fighters, eg, the above, which seems to state that carriers must use fighters versus BC's (read: drakes). I don't really care about people who fly drakes, cause they can DIAF for being lazy, but the argument "if you pack shield extenders on a BC expect to get smacked" is pretty lame. Carriers can use drones, and 10 ogre II's are pretty nasty to anything which moves slower than 800m/s.
I however, support carriers using fighters. Sudden Buggery lives in a wormhole, and carriers are one of the few capital ships you get to play with in w-space on a regular basis. Nerfing the sig resolution on fighters may have consequences for w-space dwellers who use them as ISK-generating machines (capital escalations or not) if you are unable to hit sleeper BS...or the T3/HAC gang which will inevitably try taking you down when you bork up your d-scan.
As for dreads in w-space, removing the drone bays will probably inconvenience the guys who own Moros' in low-end wormholes and use them for ratting. Luls, I say. Billion ISk wasted. For the guys in C5/C6's you would have support to web the BS down anyway so nerfing drones won't hurt them too much, and 5 minute siege timers will reduce the risk of being dropped significantly. So, all in all, a good move CCP.
But still, without fighters, carriers will suffer incredibly in w-space. What's the point of them, then? You need the DPS of fighters, you spent the time and ISk and took the risk (especially in low-end w-space where its a stranded asset) and having fighters removed would be a kick in the balls.
That said, I fully support the extendable 15 minute aggro timer. I've lost a couple of cap kills to chickenshiz riitards pulling a logoffski when pointed by a handful of BS/BC's. This way, you'll have to fight to the death, as it should be.
The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu @trinketsfriend on twatter
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